indyvon
 
(Mikhail Kryshen)
2016-02-12: Converted README to Markdown (for hgsite). tip

Converted README to Markdown (for hgsite).

diff --git a/README.md b/README.md
new file mode 100644
--- /dev/null
+++ b/README.md
@@ -0,0 +1,35 @@
+Indyvon
+=======
+
+Indyvon [INteractive DYnamic VisualizatiON] is an experimental GUI
+library for Clojure. Indyvon allows you to build and draw interactive
+objects in immediate mode without maintaining a scene graph or a
+hierarchy of widgets.
+
+It is based around the idea of basically stateless UI elements defined
+by the following simple protocol:
+
+    (defprotocol View
+      (render! [view]
+        "Draws the view.")
+      (geometry [view]
+        "Returns preferred size for the view."))
+
+View functions are called in the View context which is defined by
+bindings to vars including:
+
+-   `*graphics*` — an instance of java.awt.Graphics2D used for drawing;
+-   `*width*` and `*height*` — size of the drawing bounds;
+-   `*clip*` — clipping area (instance of java.awt.geom.Shape).
+
+In the `render!` function View could draw using the provided Graphics2D
+instance, display another Views at the specified locations relative to
+it's own context, and register event handlers.
+
+Event dispatching is done by remembering the clipping areas and affine
+transforms of visible View contexts after every repaint for the time
+until the rendering of the next frame is complete.
+
+It is possible to draw Views asynchronously in parallel threads by
+wrapping them in `async-view`, which uses two off-screen buffers (triple
+buffering) to avoid locking.
diff --git a/README.rst b/README.rst
deleted file mode 100644
--- a/README.rst
+++ /dev/null
@@ -1,36 +0,0 @@
-=========
- Indyvon
-=========
-
-Indyvon [INteractive DYnamic VisualizatiON] is an experimental GUI
-library for Clojure. Indyvon allows you to build and draw interactive
-objects in immediate mode without maintaining a scene graph or a
-hierarchy of widgets.
-
-It is based around the idea of basically stateless UI elements defined
-by the following simple protocol::
-
-  (defprotocol View
-    (render! [view]
-      "Draws the view.")
-    (geometry [view]
-      "Returns preferred size for the view."))
-
-View functions are called in the View context which is defined by
-bindings to vars including:
-
-- ``*graphics*`` — an instance of java.awt.Graphics2D used for drawing;
-- ``*width*`` and ``*height*`` — size of the drawing bounds;
-- ``*clip*`` — clipping area (instance of java.awt.geom.Shape).
-
-In the ``render!`` function View could draw using the provided
-Graphics2D instance, display another Views at the specified locations
-relative to it's own context, and register event handlers.
-
-Event dispatching is done by remembering the clipping areas and affine
-transforms of visible View contexts after every repaint for the time
-until the rendering of the next frame is complete.
-
-It is possible to draw Views asynchronously in parallel threads by
-wrapping them in ``async-view``, which uses two off-screen buffers
-(triple buffering) to avoid locking.
diff --git a/README.ru b/ru-README
rename from README.ru
rename to ru-README