Mercurial > hg > indyvon
view README.rst @ 132:77a3a609b2fe
Minor changes.
author | Mikhail Kryshen <mikhail@kryshen.net> |
---|---|
date | Tue, 24 Apr 2012 18:47:31 +0400 |
parents | f42e2b9e1ad9 |
children | b729e5ea9687 |
line wrap: on
line source
========= Indyvon ========= Indyvon [INteractive DYnamic VisualizatiON] is an experimental GUI library for Clojure. It is based around the idea of basically stateless UI elements defined by the following simple protocol:: (defprotocol Layer (render! [layer] "Draws the layer.") (geometry [layer] "Returns preferred size for the layer.")) Layer functions are called in the Layer context which is defined by bindings to vars including: - ``*graphics*`` — an instance of java.awt.Graphics2D used for drawing; - ``*width*`` and ``*height*`` — size of the drawing bounds; - ``*clip*`` — clipping area (instance of java.awt.geom.Shape). In the ``render!`` function layer could draw using the provided Graphics2D instance, display another layers at the specified locations relative to it's own context, and register event handlers. Event dispatching is done by remembering the clipping areas and affine transforms of visible layer contexts after every repaint for the time until the rendering of the next frame is complete. It is possible to draw layers asynchronously in a separate thread by wrapping them in ``async-layer`` which uses two off-screen buffers (triple buffering) to avoid locking.